Cool Article, made me wonder how a animator would write/choreograph a juggling routine or what would happen if an animator decided to animate a preexisting juggling routine.
I realised when playing with timing that speeding up is usually easyer than slowing down... especially not only slowing down the prop(s) but the body movement too seems to be one of the harder things in juggling to me.
Spacing reminded me of watching a video of an old performence of mine where i stand way to much on the left side of an wonderful big and empty stage most of the time which seemed really "odd"
The secondary actions and exagergation part reminded me of the plate juggling scene in the hobbit https://youtu.be/_JBHPFiFWRk where the focus is really on the characters, mimic and less on the juggling.
The realism part made me think about gimmicked props (we´ll honestly im obsessed with gimmicked props at the moment so i think about it all the time anyway) as well as fake/magic tricks many performers use quite often that seem to be really appriciated by audiences no matter how obvious they are...
the other thing i found really interesting is that you can find these base principles of ???anything??? in so many things... i felt like i´ve been confronted with some of these concepts from so many different angles (arts, science, circus school, acting, music)that they really seem like universal laws of life to me but sometimes if you specialise into something you loose the bigger picture and forget to "follow the rules".
Also great video choices. I wasnt aware of the Michael Menez Video so i enjoyed that one in particular
↧
Post by LukasR
↧